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This video goes into something vaguely related with how the coordinate system works in Mario 64: https://youtu.be/kpk2tdsPh0A

There's a lot of interesting problems that arise when making a 3d game vs a 2d one.



This channel is a fantastic resource for anyone interested in SM64 hacking, here is another of his videos that specifically deals with floating point rounding error glitches: https://www.youtube.com/watch?v=9hdFG2GcNuA




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