Hacker News
new
|
past
|
comments
|
ask
|
show
|
jobs
|
submit
login
chungus_khan
on Nov 27, 2020
|
parent
|
context
|
favorite
| on:
1.5 is the midpoint between 0 and infinity in Ruby
This video goes into something vaguely related with how the coordinate system works in Mario 64:
https://youtu.be/kpk2tdsPh0A
There's a lot of interesting problems that arise when making a 3d game vs a 2d one.
shawnz
on Nov 27, 2020
[–]
This channel is a fantastic resource for anyone interested in SM64 hacking, here is another of his videos that specifically deals with floating point rounding error glitches:
https://www.youtube.com/watch?v=9hdFG2GcNuA
Guidelines
|
FAQ
|
Lists
|
API
|
Security
|
Legal
|
Apply to YC
|
Contact
Search:
There's a lot of interesting problems that arise when making a 3d game vs a 2d one.